On May 2nd, 2008 two gamers decided they needed a more fulfilling and complete gaming experience. They wanted a family rather than a gaming Clan. They wanted Character to be the measure of the member not statistics. They found there were others seeking the same experience and a Family was born. Over the years, gamers have come and gone, internal conflicts have arisen and been solved. Through all of it the Family has grown closer and stronger.
All growth has been accomplished through a recruiting method based solely on our reputation and by word of mouth. With a strong Leadership Group and a Dedicated Membership we have moved closer to our long term goal of this Clan outliving the Original Members. The addition of younger members has given us a new generation to carry on the name and the traditions. We have new members stepping forward to take “ownership”, putting in place the Leaders of the future. Through consistent leadership and new member involvement the foundation and future of this clan is strong and positive. In a few years, this Clan grew from a thought to a juggernaut charging into the future. Like an ever evolving life form, we grow, we change, and we become stronger. All of this is due to the character and dedication of every member of 1* Family.
This Clan or even more accurately, this FAMILY, will be 3 years old in May 2011. Some of us go further back than even that. Some of you have been here since the beginning, others have become part of this family along the way. It hasn't always been a smooth ride, but this Family has persevered. We are there for each other when times are tough. We've been through major health scares, lay off's, relationship troubles, and the list goes on. No matter the struggle, this Family has given it's support through financial help to lots of prayers. If you've been here long enough, you know this all too well. Your brothersand sisters are there for you and they know you are there for them. That's just the way it is and we are proud to be part of this Family because of it.
History behind the logo:
The 1* insignia was approved field wear for the 82nd Airborne during Desert Shield/Desert Storm, the U.S.S Vicksburg, and has been adopted by many other elements of the US Military, as well as hundreds of Law Enforcement Agencies and Fire Departments around the world.
Designed in the form of the U.S. Army's Big Red 1 insignia, the "1*" logo not only looks sharp and reminds one to be careful, but also provides another important element to tactical teams and other professionals who find themselves living on the edge - humor.
The principle behind 1* applies just as well in gaming. Do the right thing, make smart decisions and work together as a team since,... You only have one ASS-TA-RISK.
We started 1* because we wanted to be part of clan that wasn't based on skill but on frienship. We play to win, but we don't take it too seriously, as we are here foremost to have fun. Skill level is something that is looked at but the main requirement to be invited into the 1* family is based on maturity level, ability to mesh and sense of humor.
Here, all members have a voice and can make recommendations on how to improve the team as a whole. We will always strive to be fair and unbiased.
We are a totally different online gaming clan where Honor, Loyalty, Respect & Family are our core values. Winning is just a side effect.
Fortius quo fidelius
Back in 1986, while Gary Paul Johnston was a police officer with the Shaker Heights Police Department, although his SWAT unit was always fortunate during actual raids, they seemed to average at least one minor injury per practice session. Other teams had similar problems, especially during SWAT competitions, so he decided to create something to remind everyone to be more careful. The idea for the 1* logo came from a joke he heard as a kid. It went like this:
On the day before the Little Bighorn Expedition began, Col. George Armstrong Custer summoned his main Indian Scout to his Office.
Tomorrow, said Custer, looking up at the Scout from his typewriter, we are leaving to go round up Sitting Bull, Crazy Horse, and the rest of the hostile Sioux and Cheyenne who have left their Reservations, and force them to go back. I want you to lead us to them.
What's that? asked the Scout, looking down at the order Custer was typing, and pointing to the strange star shaped symbol on the paper.
That? replied Custer. Why that's an asterisk.
A WHAT? asked the Scout in a surprised tone.
AN ASTERISK, said Custer. (ASS-TO-RISK)
Uh, replied Scout, nodding his head as he left.
Early the next morning, Custer found a note typed on his typewriter that read as follows:
Dear Col. Custer,
Me very proud you want me to be your main Scout to find hostile Indians and make them go back to Reservation, but me think about it and me decide not to go, because me have only 1*…